Call of Duty: Black Ops 6 Multiplayer Q&A
Restart quizzed Treyarch’s associate design director Matt Scronce about the biggest changes in Black Ops 6 multiplayer, how to prepare for Omnimovement, and his personal tips for scorestreak success.
Posted 17 days ago
When a new Call of Duty multiplayer mode arrives, those who adapt fast are the ones who thrive. To help ensure you’re ready for Call of Duty: Black Ops 6 multiplayer, Restart ran some quickfire questions by Treyarch’s associate design director Matt Scronce. Below you’ll find his advice on how to adapt to Omnimovement, his path to secure a sizeable scorestreak, and which maps and modes he’s currently loving in Black Ops 6 multiplayer.
Restart: For long-time COD players, what are some of the biggest changes to be aware of when joining Black Ops 6 multiplayer?
Matt Scronce: Every Call of Duty title is always about delivering exciting new innovations while improving on the existing characteristics and features that make Call of Duty great. Black Ops 6 has all the signature DNA of a Black Ops game, but the biggest innovation is our all-new Omnimovement system, which allows players to sprint, slide, and dive in any direction with a full 360 degrees of movement even when you’re on your back in the new supine prone position.
We’ve also got 33 weapons at launch, with 12 never seen before in the franchise. We’re deepening the perk system with new combat specialty bonuses for choosing three perks from the same category. We’re bringing new wildcards to mix up your loadouts. It’s going to feel familiar and yet totally new, even for veterans of the Black Ops series.
What’s one quick tip that will give any Call of Duty player the edge the first time they load up multiplayer?
Make sure to get a feel for Omnimovement and hone your settings in the training course, which is designed for all players to jump in and begin mastering their preferences on movement. You’ll be prompted to execute maneuvers to understand all the different capabilities of Omnimovement, so you’ll be ready to jump straight into multiplayer with some new tricks once you’re done.
Is there one setting or control option you think experienced players should adjust in order to master movement in Black Ops 6?
Our in-game settings are designed to support Omnimovement for all players, including the brand-new Intelligent Movement feature. This is a suite of three settings: sprint assist, mantle assist, and crouch assist. In addition to reducing button presses, players can customize for their preferences for more fluid movement, like automatically mantling over cover when sprinting sideways.
If players find the high pace of Omnimovement difficult to adjust to, what tips do you have for them?
Hit the training course, and if you’re using a controller check out some of the different button layouts. I switched to Tactical a few years ago which swaps the slide/dive input to right stick click, which means you won’t need to move your finger to pull off those action-hero moves.
What is most important in Black Ops 6: Aim-down-sights time, hip-fire accuracy, or recoil?
All of these are equally important to us. Our philosophy in designing weapons in Black Ops 6 is about balance – we want our in-game weapons to feel great and fun to play with. The refined attachment system is designed for players to further customize and tweak all three of the attributes mentioned above, so players can decide which is the most important to them for the loadout they’re crafting for any given map or mode.
You’re aiming for a high scorestreak – how do you approach a match in order to get there?
It’s all about customizing your build and loadout. Personally, I would run an LMG with an attachment for more ammo and equip three strategist perks, including Dispatcher, which reduces the score cost of non-lethal scorestreaks. This gets me the strategist combat specialty bonus for additional score for taking objectives and destroying enemy content. Equipping the Perk Greed wildcard lets me pick Bankroll from the enforcer category to start off each life with +150 score.
Now I’m ready to start with bonus score, call in UAVs and Counter-UAVs faster, earn points from the assists those generate from my teammates, and take out plenty of targets in the same life while playing the objective. Because I’m always a team player, now my chances are higher of hitting that high-level scorestreak. Wish me luck!
Which is your personal favorite multiplayer map, and why?
That’s always such a tough question because I see these maps from the early conversations and ideation phase to paper design, to what our players will see on launch day, and I appreciate them all for not only their gameplay but also the journey that they take. With that said, I’m a huge fan of our new mode Kill Order on Pit for the pure, concentrated Black Ops action! For a more tactical and competitive experience, I’m really loving Hardpoint on both Red Card and Vorkuta.
How has the team worked to ensure BO6 is a game that can be enjoyed by everyone, including newcomers to the series?
Our global systems, including Omnimovement, have been designed with players of all skill levels in mind. Whether you play every Call of Duty game, or if Black Ops 6 is your first one ever, we want to ensure you have a great experience. Playing the campaign is a great way to get a sense of the game and your settings if it’s your first time playing. Once you complete the story, you can take that experience and build on it with multiplayer and zombies.
Our thanks to Matt Scronce for answering our questions about Call of Duty: Black Ops 6 multiplayer. Keen to learn more about the campaign? Read our Q&A with lead narrative designer Murray Kraft.
Call of Duty: Black Ops 6
Release Date: October 25, 2024